Charge Moves are activated while charging an attack by holding down the attack button, similar to the Charge Handle, the Bomb Bursts or the Striker’s Shawl. They are exclusive to Custom Knight, unlocked by using an amiibo with its associated campaign. More features are unlocked as the amiibo levels up through acquiring treasures. These attacks can be switched via the pause menu.
List of Charge MovesEdit
|Burrow Bomber||Hold attack and release to unleash a diving forward attack.|
|Flare Razer||Hold attack and release to crash to the ground with flames.|
|Bomb Burst||Hold attack and release to explode through the air.|
|Blink Dash||Hold attack and release to dash through danger without taking damage!|
|Coin Capture||Hold attack and release to absorbs nearby treasure.|
- Bomb Burst is virtually identical to Plague Knight's own Bomb Bursts.
- The Coin Capture function similarly to the Treasure Trappings, with the difference that while the Trappings magnetize treasure, food, jars and Health Tonics while charging a Bomb Burst, the Coin Capture only does so upon release of the charge.
See also Edit
- Relics (Custom Knight), Custom Knight's version of the Relics
- Special Moves, Custom Knight's unique abilities