Checkpoints can also be seen to contain different denominations of treasure in the glass orbs. The player can destroy the checkpoint to claim that treasure, but doing so will mean that player will respawn at an earlier checkpoint, or the beginning of the level if there are no more. Each checkpoint can take 5 hits (3 in case of Specter Knight). Checkpoints are reset upon exiting a level.
Breaking all the checkpoints in a single stage will award the player the "Get the Point" Feat (only for Shovel Knight). Breaking all possible checkpoints in the game will award the player "Checkpointless" (for all players).
In New Game Plus, there are fewer checkpoints. Specifically, each stage will only contain not more than two checkpoints, one in the midway and one right before the boss.
There is a special type of checkpoints in Challenge Mode, which serves as the goal of challenge.
- In Lost City, all checkpoints are breakable by default. However if one enables the "Iron Man Challenge", the first checkpoint serves as the start line and becomes unbreakable.