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Major Enemies

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Major enemies are more significant than minor enemies; often having a larger number of hit points, reduced damage from the War Horn and Alchemy Coin and positioned such that Shovel Knight must interact with them to some extent to get by.

Major enemies typically have less hit points than mini-bosses and unlike mini bosses do not have to be defeated in order to progress. Major enemies typically—though not always—appear twice in a stage.

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