Super Skeletons are major enemies in Shovel Knight. They initially appear as a mixed pile of giant bones but upon their target's approach they assemble into a giant skeleton that jumps toward him.


After three jumps, the Super Skeleton collapses into a pile of bones once more and the cycle repeats. It possess eight hit points.

Two Super Skeletons show up in the Lich Yard and a third shows up in the Lich Yard Encounter stage. There is one more added in the extended area of the Lich Yard in Plague of Shadows.

Story Edit

Shovel of Hope Edit

In Shovel of Hope, a Super Skeleton can be seen partying at the Lich Yard with Specter Knight, Grandma Swamp and Mona in the credits sequence.

Specter of TormentEdit

In Specter of Torment, a red-colored variation guards the hidden room of Specter Knight. After completing the Lich Yard, it also appears in the Tower of Fate at the banquet. In the credits sequence of the campaign a normal Super Skeleton can be seen leading the undead, that are taking over the Lich Yard.


At the Lich Yard:

"Specter Knight: ..."
"Super Skeleton: Oh wait, YOU'RE Specter Knight. NYA HA HA! Did I scare you? Jumped up and everything, just like you said."
"Specter Knight: ... Indeed."
"Super Skeleton: I kept your hideout safe and sound. Only Specter Knight gets in here. Nobody else, not a soul."
"Super Skeleton: I promise, I'll keep an eye out... Both of 'em, in fact! NYA HA HA HA!!"

At the tower's banquet:

"Super Skeleton: I'm the Phantom Striker! NYAHAHA!"
"Specter Knight: ..."
"Super Skeleton: Yeah, yeah, I know.. I'm not REALLY Phantom Striker. Did I fool you?"
"Specter Knight: If you are here, then who guards my hideout?!"
"Super Skeleton: UHHHHHHH!!!"


  • The Super Skeleton's design was heavily inspired by the Skull, a character from the animated movie The Last Unicorn.[1]

See AlsoEdit


  1. Shovel Knight: Official Design Works, p.71