An ominous tower that lies at the far end of the Valley, it was here that Shovel Knight lost his beloved Shield Knight, and where Donovan nearly died. He plans to reach the tower to stop The Enchantress and find and save Shield Knight.

The Tower of Fate is divided into three stages:

Specter of Torment Edit

In the Specter of Torment campaign, the Tower of Fate serves as the hub world, where the player can buy and upgrade Curios, buy new Cloaks and talk to several NPCs exclusive to the Specter of Torment storyline. The player can also access the Magic Mirror, where they can go access each of the Order of No Quarter recruits' stages.

According to Horace, the tower was the home of several questionably dark creatures long before The Enchantress took control of it.

At certain points after recruiting a specific number of Knights, a flashback sequence will occur in which the player will control Donovan, Specter Knight in life, where he is shown climbing the Tower of Fate with his partner Luan in order to retrieve a legendary amulet that has been rumored to been located there. However, unknown to them, a second group was also trying to reach the amulet, with instead the intent of destroy it, said group being composed of Shield Knight and, as shown in Shovel of Hope, Shovel Knight (who is implied to had fallen behind compared to the former). Upon reaching the pendant, a conflict occur between Donovan and Shield Knight, which ultimatly cause the floor of the chamber to collapse, plummeting both Luan and Donovan to their demise. Shield Knight, left alone with the amulet, was then almost immediatly possesed by it, resulting in the birth of The Enchantress (again as shown in Shovel of Hope, this event caused Shovel Knight to black out, and was then expelled from the tower while unconscious). No long after her transformation, The Enchantress located the dying Donovan, and enticed him into accepting her offer of servitude. Donovan agreed and The Enchantress transformed him in a specter, promptly renaming him Specter Knight.

As the game progress moves on, at the balcony where Specter Knight starts at, it is possible to see the conquered facilities in the valley.

Characters Edit

  • Red, a red skeleton who trades Curios for Red Skulls.
    • After collecting 79 skulls, the 80th will be the one of Red's long lost love, Scarlet, who will then show her gratitude to Specter Knight by showing a special dance with Red, which later can be seen again whenever the player talks to her.
  • Manny, who sells Cloaks. In order to unlock this character, Specter Knight needs to offer 800 gold to its container for three times.
  • Missy, who sells the Will and Darkness Wisps that the player missed during their visit to the main stages.
  • Legion, who upgrades Curios. In order to unlock this character, Specter Knight needs to offer 1,000 gold to its container for three times.
  • Horace, who offers the Tower Climbing mini-game.
  • Edge Farmer, who gives gold to Specter Knight after being impressed by either performing the Cold Shoulder or by skating with the Rail Armor in front of him.
  • Madame Meeber, a character exclusive to the Nintendo game versions (Wii U, 3DS, and Nintendo Switch), who can scans the Shovel Knight amiibo and summon a fairy companion who will follow them throughout the game.
  • Creech, a bartender that comments on how populated the tower is.
  • Dancer, who will unlock the Cold Shoulder action if interacted with. She only appears after the player clears The Lich Yard and will leave after she's talked to because Specter Knight broke her heart.
  • Gall, who demonstrates "the Kiss of Death" when spoken to. He only appears after the players recruits half of The Order.
  • Goldarmor, who will be in the mirror room. Above him there will be a colored lamp which will break and fall if Specter Knight Dash Slashes through it three times. If the lamp falls over Goldarmor, the flames will tint him with the respective color. After cycling through all the colors, he will be revealed to be a dragon in disguise, dubbed by fans as "Dragonarmor".
  • Memmec, next to the Goldarmor in the mirror room. The player can knock one of the purple orbs near the entrance at the Memmec, which will proceed to play with the orb and release treasures (this can only happen once).
  • Grandma Swamp, who appears to Specter Knight through a mirror in the room next to the dining hall. The player must strike the mirror consecutively, causing it to spin and show her image.
  • Dark Acolyte, who is responsible for guarding and operating the Magic Mirror that teleports Specter Knight to the stages. Later he is replaced by Reize until all the Order of No Quarter recruit stages are beaten.

In addition, each time Specter Knight defeats a member of The Order, they will appear, one at time, at the dining hall, by the feast table, where they will comment on the new base of operations. Minions from the respective Order members will also start to roam the Tower, and some will give gold to Specter Knight when spoken to (only one time).


  • The room where Specter Knight fights The Enchantress is the same room where he battled Shield Knight.
  • its actually possible to fall from the balcony where Specter Knight remembers his past. Should it occur, similarly to the Troupple Pond,  a death sequence will play, however it will incur no penalty other than distress the Dark Acolyte, or in his absence, cause Reize to mock Specter Knight for his attempt to "take a easy way out".

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